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There are a lot of cool systems in this game and I like the art/music. But I wasn't sure what to do, and it took so long for me to figure out how to play that I was losing interest. I suggest putting all the controls in the tutorial because not everyone will scroll down to the description and read them. I suggest making the gameplay experience simple at first, starting with one system like tree chopping or combat. Then, when the player learns how to do basic stuff, introduce them to the other systems in the game. This is to prevent overloading the player with information. This has great potential, I think you just need to take the things you already made and arrange them into an easier gameplay experience for new players.